AI Insights · Timothy · April 2025
Ultracasual Games on iOS in Egypt: Q1 2025 Performance Insights
Explore the performance trends of the top ultracasual games on iOS in Egypt during Q1 2025, highlighting downloads, revenue, and active users.
In the first quarter of 2025, several ultracasual games on the iOS platform in Egypt showed varied performance in terms of downloads, revenue, and active users. Here, we delve into the data provided by Sensor Tower to understand these trends.
PlaySlime:Slime Simulator Game from Slime Simulator Studio kicked off the quarter with weekly revenue hovering around $200, peaking at $215 by the end of March. Its downloads started strong at around 800 in early January but declined to roughly 350 by the end of the quarter. Active users showed a stable pattern, starting at 3.7K and closing at approximately 3.9K.
Perfect Tidy by ABI GLOBAL LTD. saw a fluctuating revenue pattern, with a notable spike to $92 in mid-January. Weekly downloads remained robust, averaging above 3K, while active users saw a dip from around 19.7K in January to 15K at the end of March.
World of Slime Simulator Games by Solid Apps INC had minimal revenue, peaking at $17 in early February. Weekly active users were negligible, with a peak of 8 in early February.
AMAZE!!! from Crazy Labs experienced modest revenue, with a peak of $14 in late February. Downloads saw a high of 765 in early February, while active users increased from 334 at the start to about 1.5K by the end of the quarter.
Jelly Dye:Satisfying ASMR Game by AI Games FZ showed minimal revenue, peaking at $8 at the start of the quarter. Active users fluctuated, starting at 241 and ending at 79.
These insights reflect the dynamic nature of the ultracasual gaming market in Egypt, with revenue and user engagement varying significantly across different games. For more in-depth analysis, visit Sensor Tower.